# 372 - Miltia

# County Title
title = c_miltia

# Settlements
max_settlements = 5

b_miltia_prime_c = temple
b_miltia_prime = city
b_miltia_prime_b = castle

# Misc
culture = hispanic_mukta # Initial culture
religion = machine_cultist

# History
1.1.1 = {
	# The Miltia System orbits a protostar - lots of energy and materials,
	# but no inhabitable planets
	b_miltia_prime = ct_environment_0
	b_miltia_prime = ct_environment_1 # Just damn barely
	b_miltia_prime = ct_energy_0
	b_miltia_prime = ct_energy_1
	b_miltia_prime = ct_energy_2
	b_miltia_prime = ct_energy_3
	b_miltia_prime = ct_materials_0
	b_miltia_prime = ct_materials_1
	b_miltia_prime = ct_materials_2
	b_miltia_prime = ct_materials_3
	
	b_miltia_prime_c = tp_environment_0
	b_miltia_prime_c = tp_energy_0
	b_miltia_prime_c = tp_energy_1
	b_miltia_prime_c = tp_energy_2
	b_miltia_prime_c = tp_energy_3
	b_miltia_prime_c = tp_materials_0
	b_miltia_prime_c = tp_materials_1
	b_miltia_prime_c = tp_materials_2
	b_miltia_prime_c = tp_materials_3
	
	b_miltia_prime_b = ca_environment_0
	b_miltia_prime_b = ca_energy_0
	b_miltia_prime_b = ca_energy_1
	b_miltia_prime_b = ca_energy_2
	b_miltia_prime_b = ca_energy_3
	b_miltia_prime_b = ca_materials_0
	b_miltia_prime_b = ca_materials_1
	b_miltia_prime_b = ca_materials_2
	b_miltia_prime_b = ca_materials_3
}

2998.1.1 = {
	b_miltia_prime = ct_primary_q_0
	b_miltia_prime = ct_primary_q_1
	
	b_miltia_prime_c = tp_hospital_q_1
	b_miltia_prime_c = tp_cybernetics_lab_q_1
}